Free BUBBLE BOBBLE Game
The HTML5 game above can only be played on a PC, so if you're on a smartphone or tablet then please accept my apologies.
This imaginative platformer featuring two bubble dragons Bob & Bub went down a storm back in the day, receiving high praise and high ratings from the critics. One of the highest ratings was given by the Commodore 64 gaming magazine Zzap! 64 who gave the game a whopping 97% rating.
The idea of Bubble Bobble is to blow bubbles and aim them towards your enemies to capture them. You control just one dragon on each level and you'll need to get in close range to your enemies for the bubble to capture them, otherwise it will just float away. Bubbles with captured enemies will float to the top of the screen and you will need to jump up to burst them and receive you rewards.
Controls: Use Z to jump and X to shoot. Use your arrow keys to move your dragon.
Bubble Bobble was developed by Taiti and released into the arcades in 1986, before being ported to popular home computers and consoles. The game's creator, Fukio Mitsuji, also created Rainbow Islands (1987), Sylvalion (1988) and Volfied (1989). He sadley died on December 11th 2008.
At first glace, Bubble Bobble seems like just another standard platform game, and the programmers tasked with creating the conversions initially thought they had a pretty easy job on their hands. However, they quickly realised that it was pretty superior to many of the other platform games around at the time, and there were lots of sprites on the screen at the same time. I would imagine that the 8-bit conversions were pretty challenging to create, as the game was far from being a straightforward platformer.
None of the ports are faithful reproductions of the 100 level arcade game due to the hardware limitations of the 8-bit machines. The Sega Master System which version which was developed by Taito themselves is, not surprisingly, the most authentic conversion.
Our video playlist features numerous versions of Bubble Bobble including the ZX Spectrum, Amstrad CPC, C64, Sega Master System, Atari ST and Commodore Amiga conversions. The ugliest conversion was for the ZX Spectrum due to its limited colour palette. However, the music actually sounded pretty excellent for a Speccy game.
Original promotional flyer by (c) Taito