VIDEO GAMES - The good, the bad and the ugly!

DIG DUG (1982)
Dig Dug was released by Namco in 1982 for Namco Galaga hardware and could be found in most video arcades. This was also released by Atari for most popular home computers. The game was based on a simple concept and, therefore, became a top-seller.

DONKEY KONG (1981)
This classic game first appeared at the arcades in 1981, and was thefirst to introduce such characters as Mario, Donkey Kong and Peach.Donkey Kong was the product of a Nintendo artist named Shigeru Miyamoto. Miyamoto did the entire game himself (even the music), theonly help he got was with the name. He and a manager decided they'd call it "Donkey Kong" because "kong" would imply agorilla was involved, and "donkey" was used because theirJapanese-to-English dictionary said it meant "stubborn, wily, and goofy." The story : Donkey Kong has stolen Mario's girlfriend and taken her to the top of a steel structure. You move Mario over girders and upladders, leap over tumbling barrels, dodge lethal fireballs and jump onto fast-moving elevators, trying to rescue Mario's girlfriend from Donkey Kong.
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FROGGER (1981)
In the year 1981, young people called children would while away the tedium of living in 1981 by daring each other to run out in front of heavy traffic. It was a global phenomenon. Hundreds of bored feral kids were mown down by articulated lorries and racing cars during the infamous highway massacres of late '81.
At the same time in a bizarre coincidence, Japanese company Konami created a video game called Frogger, its basic principle similarly based on roadkill, but this time a frog was dodging the vehicles instead of a small child.
Your goal is to safely guide five frogs across the road and river so that they each in turn reach their lily pad homes. There are many obstacles along the way: if you're not too careful you could be flattened by a car, drowned in the river or eaten by a crocodile. So take it easy on the little froggies.

GAUNTLET (1985)
Gauntlet was a fantasty role-playing game released by Atari in 1985. It could be played by one to four players simultaneously,
which was a unique feature for arcade games of the time. Released at a time when the
popularity of Dungeons and Dragons/Role-Playing games was soaring, the game was a sensation! On the Atari and Commodore computers the game looked particularly good, and I remember being hooked on this for a good part of the mid-80s!
Do you remember the four characters in Gauntlet? They were Thor (The Warrior), Merlin (The Wizard), Thyra (The Valkyrie) and Questor (the Elf). The Warrior was strongest in hand-to-hand combat,
the Wizard had the strongest magic, the Valkyrie had the greatest
armour and the Elf was the fastest in movement. Personally, I like being Thor, probably because I was as skinny as a rabbit in those days!

ONE MAN AND HIS DROID (1986)
Anyone remember playing this cassette-based game from Mastertronic? It was definitely available on both the Commodore 64 and Atari XL/XE home computers, but may also have been around on other formats, too.
It was released on the budget "1.99 range" label by Mastertronic.
"Time is against you in your efforts to round up the alien sheep and to teleport them back to earth in this fast moving colourful arcade/strategy game. Fortunately, your faithful droid who can fly, dig and tunnel is at your side."

PAPERBOY
This highly popular game was available for most home computers during the mid-80's. The basic idea was to control your paperboy on his bike and deliver newspapers. Sounds simple enough, but there were a whole array of obstacles to overcome along the delivery route! I never really enjoyed the game myself, but I knew a lot of kids who were addicted to it!

POLE POSITION (1982)
Pole Position was a 3D motor racing game released in 1982 by Namco. Now before you all say it was an Atari game, well it was published by Namco in Japan and by Atari in the USA. The game looked sensational at the time due to the use of sprite-based, psuedo 3D graphics.
I remember inviting my friend round to play Pole Position on my Atari 800XL and he had a real look of amazement on his face. He said it was the best game he'd ever played! Well, he was more used to ZX Spectrum games! Mind you, he spent more time off the track than on it!

SCRAMBLE (1981)
In this early 80s classic, you had to guide a Jet-Spacecraft across a
sideways-scrolling terrain, battling obstacles along the way. Your ship was armed
with a forward-firing weapon and some bombs. You also had to avoid colliding with the terrain and other
enemies, while simultaneously maintain its limited fuel supply, which
diminishes over time. More fuel could be obtained by destroying fuel
tanks in the game. There were many clones of this game across virtually all of the 8-bit computer range.

ZAXXON (1982)
This game was very exciting at the time due to it's diagonal 2D scrolling graphics. It was available for most home computers and proved to be extremely popular. A sequel, Super Zaxxon, was also released in 1983, but didn't go down as well. Zaxxon was also available as a hand-held game and could be found in video arcades, too. This game looked very impressive on my Atari 800Xl, but I found it frustratingly difficult to play as it was very hard to judge what altitude you were flying at!
More games to be added to this page - watch this space!