MB MICROVISION

HANDHELD GAME CONSOLE

by Mark Nobes, chief editor

Released almost ten years before the Nintendo Gameboy (in November 1979) by the Milton Bradley Company, the MicroVision was the first handheld gaming console to feature interchangeable cartridges. In fact, it was the cartridge itself that contained the CPU, and just to confuse everyone, two different ones were used.

Cartridges containing the Intel 8021 required the use of 2 x 9v batteries, while those containing the Texas Instruments TMS 1100 required only one 9v battery. Despite the Intel being more advanced (it had 8 bit register width, rather than 4 bit), the fact that it required more power and offered only 1K ROM memory (the 1100 had a whopping 2K) led Milton Bradley to eventually use only the 1100. Games that originally ran on the 8021 were also reprogrammed to work on the 1100.

The console was designed by Jay Smith who went on to design the Vectrex for MB. In its first year the MicroVision was a success for the company and raked in $15 million in profits. However, this success was short-lived and by 1981 the machine was discontinued. So what went wrong?
Milton Bradley (MB) Microvision handheld games console

Public domain image - free to reuse

The fact that the monochrome display was so small played a part in the console's demise - the 16 x 16 pixel LCD screen was not easy on the eyes. Also, the microprocessor and ROM memory had to be included with each cartridge, which put off many companies from creating games for the machine. Indeed, there was a severe lack of support from video game developers and just 12 games were produced in total. Here's the full list of games in chronological order;

  1. Blockbuster
  2. Bowling
  3. Connect Four
  4. Pinball
  5. Mindbuster
  6. Star Trek Phaser Strike
  7. Vegas Slots
  8. Baseball
  9. Sea Duel
  10. Alien Raiders
  11. Cosmic Hunter
  12. Super Blockbuster
Released in 1982, the final game Super Blockbuster was distributed only in Europe. The first four games were released as launch titles at the same time as the console in November 1979.
Milton Bradley Microvision Game Console (1979)
The LCD screen used on the Microvision was pretty primitive and suffered from what became widely known as screen rot - the liquid crystal leaked and then permanently darkened. However, as you will see in the video at the top of the page, before any screen rot the display is pretty clear and the games are certainly not sluggish, even if they are very basic - as you would expect for 1979.
MB MicroVision Bowling cartridge (1979)
MB MicroVision Shooting Star cartridge (1979)

Microvision phaser.jpg
"Microvision phaser". Licensed under Public Domain via Wikipedia.