




Created by Yu Suzuki, as far as driving games in the 80s were concerned, this was a 3D masterpiece! Of course, it looks pretty awful now, but back in the 80s this was the first racing game to feature hills. The game also used the sprite-scaling techniques used in Space Harrier. Believe me, at the time this game looked awesome!
What I really liked about the game were the luxurious landscapes. A generous dose of palm trees and sand dunes always make you feel alive (even if they are 8-bit), especially if you live in Great Britain. In the video above, you can view the Commodore 64 version.
The original OutRun game (the sega arcade version) was the first arcade game ever to allow the player to choose the background music. As with the home computer versions, it featured a man and his girlfriend driving a Ferrari. It was first ported to the Sega Master System in 1987, quickly followed by the C64, Amstrad CPC, ZX Spectrum and MSX. In 1988 the Amiga version was released and in 1989 the Atari ST and PC Dos versions were released.
Well, these are nice, bright graphics, although they look soulless compared to the C64 version. What awful, irritating music, though - much prefer the 8-bit C64 version myself.
However, for some home computers an extra cassette of music from the original arcade version was included with the actual game due to limited sound chip capabilities, and I just hope it was included for the PC.
The Start screen of the Speccy version
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